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Gets the animation object of the control. An application can send ANM_GETANIMATION to retrive the animation object of a control.
ANM_GETANIMATION wParam = 0; lParam = 0;
Definition at line 271 of file animation.h. |
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Indicates the control to pause/resume playing the animation. An application can send ANM_PAUSE_RESUME to an animation control to pause/resume playing the animation.
ANM_PAUSE_RESUME wParam = 0; lParam = 0;
Definition at line 308 of file animation.h. |
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Sets the animation object for the control. An application can send ANM_SETANIMATION to set the animation object of a control.
ANM_SETANIMATION ANIMATION* anim; wParam = 0; lParam = (LPARAM)anim;
Definition at line 254 of file animation.h. |
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Indicates the control to start playing the animation. The animation will not be played when create the control, an application should send ANM_STARTPLAY to an animation control to start playing the animation.
ANM_STARTPLAY wParam = 0; lParam = 0;
Definition at line 290 of file animation.h. |
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Indicates the control to stop playing the animation. An application can send ANM_STOPPLAY to an animation control to stop playing the animation. The control will display the first frame of the animation.
ANM_STOPPLAY wParam = 0; lParam = 0;
Definition at line 327 of file animation.h. |
1.4.2